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Locations list: create / edit / delete

Last updated June 2, 2026 · 3 min read

Plan view's 4th tab is Locations. Create, edit, and delete locations here — scene headings in the script pick from this list.

Slima Script Studio Locations tab: a top Filter dropdown and a locations count, with each location as a card (name, INT/EXT, scope, description, scene count)

Why locations matter

A script's location list = the production crew's prep reference. Scene headings mark "INT / EXT + location + time", so locations need to be consistent:

  • The same location across multiple scenes should have one canonical name (not "Lighthouse cottage" in E1 then "Lighthouse keeper's cottage" in E3)
  • The crew needs to know which locations exist for set building / scouting

Slima centralises this in a single Locations list.

The Locations tab layout

  • A top Filter dropdown: All locations / Series-wide (any season) / S1 (whole season) / S1 · EP1
  • A count beside it: locations, INT, EXT
  • A New Location button
  • Below, each location is a card: a map-pin icon, the name, an INT / EXT tag, a scope tag (Series / Season / Episode), a one-line description, and the scene count

Creating a location

Click New Location → the New Location dialog:

Field Use
Location Name "Lighthouse Cottage", "Harbour Pub", etc.
INT / EXT INT / EXT / Unspecified
Scope Series (whole show) / Season-limited (S1) / Episode-limited (EP1)

Click Create → the location appears in the list.

The dialog has only these three fields. Description is not in the dialog — after creating, fill it inline on the location card via "Click to describe this location...".

Editing a location

On the location card:

  • Click the name to rename it
  • Click the INT/EXT tag to cycle it (Unspecified → INT → EXT → Unspecified)
  • Click "Click to describe this location..." to add a description

The scope is set when you create the location and isn't editable from the card.

Renaming a location cascades to every scene heading that uses that location name. Scenes are matched by the location name, so the new name is written across all of those headings at once.

Deleting a location

Delete from the location card; confirm in the dialog. Afterwards, scenes that used the location are kept, but the location is cleared from their headings — the location slot in those headings becomes empty.

Linking scenes to locations (reverse)

See: Link scenes to locations

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