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Scene heading: INT/EXT + location + time

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The scene heading at the start of every scene is the most important formatting element — it tells the reader where, when, and indoors / outdoors.

Slima Script Studio Plan view as a visual reference; scene heading layout detail lives in Write view

Scene Heading's 4 parts

Part Example
Scene number Scene 1
INT / EXT INT
Location LIGHTHOUSE COTTAGE (any of your Locations list)
Time NIGHT

Combined examples:

TW:

場 1 / 內景 / 燈塔守護人小屋 / 夜

Hollywood:

INT. LIGHTHOUSE COTTAGE - NIGHT

See: Format switching

INT vs EXT

Scene Use
Inside a room, car, indoor anywhere INT.
Street, beach, woods, outdoors EXT.
Indoor with significant outdoor view (e.g. shooting through a doorway) INT./EXT. combined

Important: INT/EXT isn't just metadata — it affects production prep. INT needs a built set or room; EXT needs location scouting. Be accurate.

Time options

Common time chips:

  • DAY: daytime, natural light
  • NIGHT: nighttime
  • MAGIC HOUR: sunset / sunrise (golden hour)
  • DAWN: just after sunrise
  • CONTINUOUS: continues directly from the previous scene (no time jump)
  • LATER: same day, later

Slima usually offers preset chips and custom entries.

How to create / change a Scene Heading

In Write view

  • Type INT. or EXT. at line start + location → Slima auto-classifies as Scene Heading
  • Toolbar "Insert Scene Heading" button
  • Tab cycle to the Scene Heading element

From Scene Detail Panel

Scene Detail Panel has:

  • INT / EXT toggle chip
  • Location dropdown (linked to Locations)
  • Time chip

Both surfaces are linked — editing the detail panel updates the Write view's scene heading and vice versa.

Linking to Locations list

If the Scene Heading's location matches an entry in Locations list, the scene auto-links to that location. The Locations list shows "which scenes use this location" (Link scenes to locations).

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